"The Bank of Common Knowledge's mission is to create, protect and extend knowledge exchange and transmission spaces, in order to reclaim knowledge as a common good."
You play LETSplay much as you perhaps first played the violin - more to get familiar with the instrument than to make beautiful music. It's about going through the motions to see what they are. Like taking a test flight with a pilot before going solo, it's simply intelligent research.
LETSplay provides the base for players to consider the questions, indeed to realise what questions matter, and also how much of what they might have thought critical doesn't matter.
The game, especially the online version, is also a way to propagate the open money meme (idea virus). For any meme to be passable the transmission should be small, quick and simple. LETSplay is easy and even quite enjoyable; it needs little explanation by the transmitter, little understanding by the receiver.
the LETSplay simulation game is useful - a full online game might take an hour in total, spread over a few hours, days or weeks as you like
you'll at least know whether you're going to look any further into open money
give it a try
Neither is LETSplay itself an explanation of open money, or an attempt to accurately represent the use of cc (community currencies). The game just demonstrates how two sorts of money - one limited supply and one open - support different behaviours and outcomes. The game is only a start to a person's understanding, but it's a start in the right direction, infinitely better than any start in the wrong, no matter how engaging or persuasive.
And if 1 player in 10 sees value in passing the invitation to 10 or more others, and so on, and so on recursively, then growth is potentially endogenous. Similarly if 1 in 100 invites 100. We are developing ethical incentives - NOT multi level marketing - to improve these numbers.
The imminent release of the open money software (see below) will add relevance to the LETSplay game, and vice versa.
Viral marketing remains a core policy and virtual world games such as 2nd Life are immediate prospects.
Other formats we drafted at that time included a newspaper insert, a radio broadcast game with phone-in play, and a version suitable for an office workspace.
Thomas Kuhn, in "The Structure of Scientific Revolutions", describes very well the problems of paradigm shift that have made it difficult for us to be persistently successful either in our home community - where local ideas are not trusted - or in others - where they wonder why we aren't more successful in our home territory.
However, we think the imminent release of open money ccsp (community currencies service provider) software will enable this idea to reach into the long tail of the internet community as never before.
In my view the present global economic situation is a temporary dystopia - society's dependence on money as a thing of value in itself (therefore commodity in limited issue) and the almost total exclusion of all other forms is absurd, and has been for decades, arguably for centuries. Conventional money perfectly reflects and perpetuates the FUD - fear / uncertainty / doubt - that has run the world for so long.
It's not even about the form of that money - legal tender does what it does very well indeed, and will do for some time to come. Our oversight is not seeing how other forms of money are possible, and acting accordingly.
Open money circulates and returns, while conventional money doesn't. These are not selective conditions, they come with the form and function of the two types. When conventional money is spent, it's gone; spend open money and it stays around.
So we see no good reason why any person or any organization would avoid the use of open money in addition to their current use of conventional money.
Open money fits all. Viability is perfect.
For other "kinds of knowledge" - IP in music, software, text, etc - collaboration and decentralization will be greatly enhanced by open money. But that's another discussion, that's only going to be relevant when open money is ubiquitous.
where does it come from?
where was it created?
For conventional money - legal tender - it's like water cascading between buckets, water that goes anywhere, comes from those that have it, and is only issued by "them". Money that is open is like levels rising and falling, the cc money goes around, comes from the process of our trade, and we issue it.
While kiva / zopa etc are introducing a very useful service in p2p borrowing / lending they are still using old money, not creating any new money. However, there is much practical and ethical common ground with open money, and cc applications will greatly add much to the range and variety of p2p lending and microcredit.
Time banks are great for time - there's no possible competition in that field - and they deserve all the support they can get. But they remain quite costly to operate and it seems difficult to make a funding model that's sustainable without in some way also addressing the "money" side of life.
- What are the keys to success, in your opinion:
- Why do you think LETS has become one of the most widespread local currency systems today?
A LETSystem also reduces almost to nothing the opportunities for administrative interference.
It all depends on the audience - how many, in what place, for how long, with what expectation? Also on whether it's an interactive or broadcast / download connection. But in general, we expect the best value to come from explaining why it's worth playing the game, the ways to play, what it demonstrates, and getting people to do it.